Autumn for Barbarossa
Publisher/Brand: Multi-Man Publishing
Product Code: MMP-SCSAFB
The Standard Combat Series (SCS) games enable both experienced and beginning players to enjoy simple to play and quick to learn games. These games attempt to bring out common wargame themes, terms, and techniques.
Autumn For Barbarossa is a Standard Combat Series game originally published in Special Ops magazine #7 (2017), covering the struggle to seize Smolensk in the late summer of 1941 marking the end of the initial period of Operation Barbarossa and the front’s stabilization until the last effort to take Moscow in Operation TYPHOON that fall.
Autumn For Barbarossa features a small map area and limited units, making it easily accessible for fast or competition play. The entire campaign takes 10 turns.
Play begins with the German offensive in full bloom. The German player attempts to rapidly seize as much of the map (in the form of Victory Point locations) as he can. Speed is essential, while he has several cities to reduce, he knows the clock is ticking before Hitler pulls the plug on his efforts. The Germans have copious air and mechanized forces to accomplish their goals...for the moment. At some point determined by the "Hitler Roll," the German mechanized forces are taken off the map and air support cut in half. The Soviet player stalls, withdraws, and conserves his forces while letting the German offensive expend itself. As the high tide passes, he prepares his rebuilt Red Army for the second half of the game: The Soviet effort to force back the German and recoup their losses as best they can.
Note: Players will need to have two 6-sided dice for play, they are not included with the game.
- Two 18" x 22" maps
- Two countersheets
- Standard Combat Series (SCS) rulebook (version 1.8)
- Autumn for Barbarossa game-specific rulebook