Description
One to four players represent the human subspecies extant at that time: Sapiens, Neanderthal, Denisovans, & Hobbits. Take them on an adventure to enlarge your brain, acquire language, discover new worlds, domesticate strange beasts (such as riding war kangaroos or mammoths), discover the wonders and terrors of religion, dive for pearls, challenge the gods, enslave rival hominins, and perhaps enter the Enlightenment. Although wars of conquest and religion are possible, most of the fighting will be internal. You have only limited control of over your ruling class, and if your priests are in control and do a poor job, they will get killed and usurped by merchants or warlords.
This is the third game in the Bios: Trilogy, what follows by Bios: Genesis and Bios: Megafauna. The Bios games are linked yet independent. Solitaire, competitive, and cooperative play options.
- 1 Double-sided mapboard
- 2 sheets of punchouts
- 206 cards
- 8 species and brain placards
- 28 elder pawns
- 48 migrant figures
- 40 city cuboids
- 29 cubes
- 1 player aid