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Border Reivers: Anglo-Scottish Border Raids, 1513-1603

Publisher/Brand: GMT Games

Product Code: GMT2218

Availability: In Stock

  • ₴3,560

Border Reivers: Anglo-Scottish Border Raids, 1513-1603
Border Reivers: Anglo-Scottish Border Raids, 1513-1603
Border Reivers: Anglo-Scottish Border Raids, 1513-1603
Border Reivers: Anglo-Scottish Border Raids, 1513-1603


For two hundred years, war waged back and forth across the border between England and Scotland. By 1482, the unfortunate town of Berwick-upon-Tweed, once the richest port town in Scotland, had changed hands thirteen times. By the time Henry VIII ascended the throne of England in 1509, the fifty-mile-wide stretch of rolling hills and stunning vistas that straddle the border had seen decades of hardship and atrocity.

England and Scotland established the March Law to combat constant raids to steal livestock. Each nation divided its border lands into an East, Middle, and West March with each of these six territories administered by a Warden responsible for keeping the peace. The Wardens were drawn from the most powerful families on the Borders, clans of great renown that could put upwards of a thousand men in the saddle in times of need. The March Law would have succeeded too, but for the fact that these same great families were usually the ones best equipped and most inclined to raid their neighbors.

In Border Reivers, each player rules over one of the Marches as leader of one of the six major riding families of the border: Grey, Fenwick, Dacre, Maxwell, Kerr, or Hume. Your goal is to increase the wealth and fame of your clan throughout the reigns of Henry and Elizabeth to end the century as the most famous Border Reiver of all time.

A game of Border Reivers is divided into three turns, each representing a progressively more deadly segment of 16th Century Border history. Each turn is sub-divided into seasonal segments. The game map depicts each of the six historical Marches and the no man’s land sandwiched between the two nations known as "The Debateable Land." Each March is home to a major town (with Gaol for captured reivers), a player’s Family Castle, and four Farm Regions where that player can raise sheep (to represent their wealth in livestock). Players gain VPs from successful combats, amassing large herds of livestock, and by elevating their Notoriety above the other players in the regions of the map.

A complete game of Border Reivers include:
  • 22" x 34" Mounted Map
  • 2 Countersheets
  • 136 Main Deck Cards
  • 60 Mini-Deck Cards
  • 90 Wooden Cubes
  • 60 Wooden Sheep Meeples
  • 42 Wooden Horse Meeples
  • 6 Family Sheets
  • 6 Reference Charts
  • 1 Card Decks Display
  • 1 Victory Point Track
  • Multi-Player Rulebook
  • Solo Rulebook
  • Book of Historical Notes
  • 20 six-sided dice


Ed Beach
Christopher Moeller, Charles Kibler, Mark Simonitch
Game Language
# Players
3 (LOW) out of 9
9 (HIGH) out of 9
30.5cm x 23cm x 7.5cm
2.360 kg

Boardgamegeek rating:7.4

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