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In a Dark Wood

Publisher/Brand: Thin Red Line Games

Product Code: TRL008-1

Availability: Expected

  • ₴4,601

In a Dark Wood
In a Dark Wood
In a Dark Wood
In a Dark Wood
In a Dark Wood
In a Dark Wood
In a Dark Wood
In a Dark Wood
In a Dark Wood

Description

At 0400 Zulu Time, July 24 1985, Warsaw Pact forces cross the Inner German Border and assault NATO positions in West Germany. The offensive against US VII Corps sector has a first echelon of eight Soviet and Czechoslovakian divisions, and three main objectives: Pin the NATO forces defending the area, inflict as much casualties as possible, and force CENTAG to commit some reserves to the defense of the sector.

Taking its roots from SPI’s Central Front and NATO: Division Commander, In a Dark Wood is the fourth module of the C3 operational series, focused on Command, Control and Communication and pioneered by Less Than 60 Miles — one of the five nominees for the 2019 Charles Roberts Awards as Best Post-WW2, Cold War, & Hypothetical Era Board Wargame.

All the elements of modern mechanized warfare are covered: Chemical and Nuclear Weapons, Attack Helicopters, Engineers, Electronic Warfare, Counter-battery Fire, Ribbon Bridges, Army Doctrines, Reconnaissance units, Close Air Support coordination and more.

Several typical wargame mechanics have been reinterpreted, and both sides will fight three equally dangerous foes: the enemy, their own plan and time. Even a simple action can quickly turn into a disaster when facing an opponent using more efficiently the real key to victory: the OODA Loop theorized by John Boyd in the early '80s and used today as the basis for several military doctrines.

Military doctrine, tactics and peculiarities for each side are represented, allowing a skilled commander to use his own strength points and exploit the enemy’s weak ones. Some examples are:
  • US VII Corps command problems due to its multinational structure.
  • West German Auftragstaktik (Mission-Type Orders), giving Bundeswehr a flexibility hardly obtained by other armies.
  • French incomplete integration into the wartime NATO structure.
  • Soviet Sappers, first-line assault units used to crack the toughest nuts.
  • Soviet Assault From March.
  • The abundant but partially outdated Czechoslovakian artillery.
  • Warsaw Pact Axis of Advance.
  • Warsaw Pact vulnerable supply network.

Moreover, this is the fourth module of the C3 Series, covering the whole NATO — Warsaw Pact conflict in Central Europe. Yes, the idea is to have the whole Central Front playable in a gigantic, unmanageable, mind-blowing campaign.

Game Highlights:
  • 5 km per hex, 3 hours per game turn
  • Regiment / Battalion sized ground units
  • Detailed Order of Battle set in July, 1985
  • Close Air Support and Attack Helicopters
  • Command, Control & Communication related problems
  • Electronic and Intelligence Warfare
  • Artillery interdiction and Counter-Battery fire
  • Chemical and Nuclear warfare
  • Specific events for Warsaw Pact and NATO
  • Random events to further increase battlefield chaos
  • Two Campaign games: The Main Problem, the Warsaw Pact offensive against US VII Corps, One Minute to Midnight, unrestricted nuclear warfare after days of build-up.
  • Four smaller scenarios: Just a Second Away, US 2ACR and 1/3I Brigade meet the Soviet 28th Tank Division, Shortcut to Schweinfurt, Soviet 28th Army turns south and clashes with West German 12. PanzerDivision, Where the Forest Whispers, US 3rd Infantry Division faces one Soviet and one Czechoslovakian Army, Operation Marsh Harrier, the NATO counterattack after the arrival of the French forces.
  • Playable alone or in combination with Less Than 60 Miles, The Dogs of War, and Die Festung Hamburg. Are you man enough for 700 km of World War Three front line?
  • Optional and unforgiving campaign victory conditions, completely ignoring unmanly arguments about "unbalanced play". It’s all or nothing.
A complete module of In a Dark Wood include:
  • 98 x 85 cm matte plasticized map, covering US VII Corps area of responsibility
  • 7 matte plasticized counter sheets
  • 39 Action and Event Cards
  • 2 Charts & Tables booklets
  • 5 Player Aid Charts
  • Rules Booklet
  • Scenarios & Designer’s Notes Booklet
  • Field Manual
  • Two 10-sided dice

Specification

Series
C3 Series Module 4 – The Hof Gap
Edition
2024
Design
Fabrizio Vianello
Artist
Fabrizio Vianello
Game Language
English
# Players
1-4
Complexity
MEDIUM
Sizes
31.0cm x 23.0cm x 6.0cm
Weight
0 kg

Boardgamegeek rating:9.2


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